So just improving sketch edit-ability in general would be super helpful.)Īnyway, that was super involved, hope you could follow it. In solidworks, sketches are “undefined” until the user adds enough dimensions and relations to “define” it. (I can see how these things are tough, since right now in shapr3d the user makes “direct edits” to a “defined” sketch. making lines vertical/horizontal, making curves and lines tangent to each other) Some kind of constraints or relations would be awesome (i.e. Being able to dimension a sketch relative to edges or vertices already on the part, andĥ. Some of the stuff said would be super helpful:Ĥ.
![sketchup 2016 layers sketchup 2016 layers](https://danieltal.com/wp-content/uploads/2016/01/04-Final-Park-Image-768x432.jpg)
The greatest need I see, upon first impression, is more control to create, define, and edit sketches.
SKETCHUP 2016 LAYERS PRO
I only picked up an ipad pro and pencil for the first time yesterday, so I haven’t fully explored Shapr3D’s capabilities yet. So I’m really excited about this user interface, and I think it has huge potential. That being said, technology has progressed a lot recently, and our CAD and software tools haven’t really. I realize SolidWorks has been refined and improved upon for decades, and Shapr3D is new.
![sketchup 2016 layers sketchup 2016 layers](https://i.ytimg.com/vi/xnrmzXnsf34/maxresdefault.jpg)
I use SolidWorks almost daily as mechanical product design engineer.